#Endless space 2 tips and tricks 2019 how to#
How to move the FPS-avatars of positionally tracked users in VR environment How to add background image to the FittingRoom-demo How to build Windows-Store (UWP-8.1) application How to enable body-blending in the FittingRoom-demo, or disable it to increase FPS What do the options of ‘Compute user map’-setting mean How to make the Kinect-v2 package work with Kinect-v1 How to build an exe from ‘Kinect-v2 with MS-SDK’ project How to run the fitting-room or overlay demo in portrait mode How to change the language or grammar for speech recognition How to utilize visual (VGB) gestures in the K2-asset
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How to process continuous gestures, like ZoomIn, ZoomOut and Wheel How to process discrete gestures like swipes and poses like hand-raises How to set up the sensor height and angleĪre there any events, when a user is detected or lost How to add your models to the FittingRoom-demo How to mix Kinect-captured movement with Mecanim animation How to make a game object follow user’s head position and rotation How to make a game object rotate as the user How to get the depth- or color-camera textures How to utilize Kinect to interact with GUI buttons and components
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How to make the avatar hands twist around the bone How to use your own model with the AvatarController
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How to use the Kinect v2-Package functionality in your own Unity project What is the purpose of all manages in the KinectScripts-folder Feel free to drop by, from time to time, to check out what’s new.Īnd here is a link to the Online documentation of the K2-asset. I’m going to add more tips and tricks to this article in time. After answering so many different questions about how to use various parts and components of the “Kinect v2 with MS-SDK”-package, I think it would be easier, if I share some general tips, tricks and examples.